lundi 30 mars 2015

Cooking With Unity 5.0: Scape (Diablo-esque) Part 12


















CLICK SHOW MORE FOR FILES AND INFO! We work on our inventory system a bit more, look at ScriptableObjects for creating uniques, and may look into saving/serializing our inventory! To download.



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Cooking With Unity 5.0: Scape (Diablo-esque) Part 12

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